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Din guide i Tibias magiska värld

🧠 Understanding Weapon Skills & Shielding in Tibia

In Tibia, your weapon skills (sword, axe, club, distance) and shielding determine how much damage you deal – and take. This guide dives deep into the formulas, effects, and practical value of each skill.

⚔️ Weapon Skills – What do they affect?

  • Sword/Axe/Club: Melee damage (Knights)
  • Distance: Ranged damage (Paladins)
  • Magic Level: Spell damage (Mages)

📊 Melee/Distance Damage Formula

Total Damage = (Skill + Weapon Attack) * 0.04 + Weapon Attack

Higher skill levels increase base DPS and accuracy. The effect is not linear – certain levels give major boosts.

Example:

Skill: 80, Weapon: 45 attack

(80 + 45) * 0.04 + 45 = 50 total damage

📈 Skill Level Impact (approximate)

SkillEffect vs Skill 10
30~140%
60~200%
80~250%
100~310%

🛡️ Shielding – What does it do?

Shielding reduces incoming physical damage from frontal attacks when using a shield. The higher the skill, the more damage is blocked.

Estimated reduction by level:

  • Skill 30: ~10% reduction
  • Skill 60: ~18%
  • Skill 80: ~24%
  • Skill 100: ~28%

🧪 Training Methods

  • Active: Fight monsters or use training dummies
  • Passive: Use training weapons/shields in offline training

✅ Summary

Vocation Focus Why
Knight Melee + Shielding Tanking and damage
Paladin Distance + Shielding Range and survivability
Mage Magic Level All damage via spells
Sticky Footer Demo